Cut passes, channel water, build roads and enclosures, and move wildlife into the habitats you make.
Field guide
Wood becomes fences, rover gates, water bridges, or a 3×3 patch of slow-growing seedlings.
Stone becomes walls, fast roads, or lava bridges.
Smart defaults: unmatched soil, sand, and stone place as terrain. Unmatched wood plants seeds.
Animals can be collected and placed inside your enclosures. Gates hold animals but let the rover through.
Water and lava flow into connected cells below their surface. Where they meet, they cool into stone.
The rover initially carries one item. Find and repair the trailer for ten cargo slots. Cargo is placed last-in, first-out.